게임 공포 캐릭터 디자인에 관한 연구 - 생물 조합 방법을 중심으로

Study on the design of game Horror character - Focused on the graft design Method of creatures

초록

The purpose of this study is to propose an efficient methodology of horror character design by sorting the types of fear and analyzing the characteristics. First, it is the study of the character form centering on the graft design method of creatures. Second, analyze the color as a crucial factor of emotional conveyance in character design and research the relation between the sense of horror and the color. Third, it is a study on the application of the component of fear feeling through psychological analysis. We propose a method of analyzing and making a horror character utilizing the analysis of forms such as mammals, reptiles, and birds including humans, and propose a horror character coloring method through color and human emotion research, and we also analyzed the character elements based on the psychological research such as trypophobia, hematophobia and belonephobia.

키워드

캐릭터 디자인; 공포 캐릭터; 색채; 심리학; 게임 캐릭터; Character design; Horror character; Color; Horror Psychology; Game character
제목
게임 공포 캐릭터 디자인에 관한 연구 - 생물 조합 방법을 중심으로
제목 (타언어)
Study on the design of game Horror character - Focused on the graft design Method of creatures
저자
반소천; 서갑열
DOI
10.9728/dcs.2019.20.2.231
발행일
2019
저널명
디지털콘텐츠학회논문지
권
20
호
2
페이지
231 ~ 239