Ensemble Engine: Framework Design for Visual Novel Game Production

Ensemble Engine: Framework Design for Visual Novel Game Production

초록

In this study, we propose an ensemble engine, which is a framework for game engine optimized for visual novels genre, focusing on storytelling among various game genres. The game of Visual Nobel genre is based on multi-ending story and features branching of various scenarios according to user's choice. The proposed engine supports various multi-scenarios and multi-endings based on nodes according to the characteristics of these genres. In addition, it provides a convenient and intuitive user interface that not only enhances user immersion but also provides VR function to maximize the sense of presence. We will demonstrate the usefulness of the proposed game engine by designing the framework of a game engine suitable for this feature and actually creating variety stories automatically.

키워드

Goal-oriented plot; Story generation; Visual novel game; Knowledge-based graph; Interactive story telling
제목
Ensemble Engine: Framework Design for Visual Novel Game Production
제목 (타언어)
Ensemble Engine: Framework Design for Visual Novel Game Production
저자
최종인; 강신진
발행일
2019
저널명
한국컴퓨터정보학회논문지
권
24
호
5
페이지
11 ~ 17