Immersed in Art: The Impact of Affinity for Technology Interaction and Hedonic Motivation on Aesthetic Experiences in Virtual Reality

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5
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13

초록

Viewing artworks through virtual reality (VR) offers a unique experience, yet understanding how individual traits and motivations affect this process requires further exploration. In this study, we empirically examined the factors influencing aesthetic experiences when viewing artworks in VR. We conducted two experiments using a between-subjects design with VR and 2D videos based on a virtual tour of the Sydney Opera House and an artistic interpretation of Vincent van Gogh's paintings as stimuli. Our moderated mediation analyses identified two pathways through which VR influences aesthetic experiences: a cognitive pathway and an affective pathway. The cognitive pathway reveals that VR enhances the sense of agency and immersion, enriching the aesthetic experience for individuals with a high affinity for technology. The affective pathway shows that VR increases narrative transportation and immersion, enhancing the aesthetic experience particularly for those with strong hedonic motivations.

키워드

virtual realityaesthetic experienceimmersionaffinity for technology interactionhedonic motivationAUGMENTED REALITYNARRATIVE TRANSPORTATIONCONSUMER ACCEPTANCEUSER ACCEPTANCESENSEPRODUCTAGENCYMODELSELFCONSEQUENCES
제목
Immersed in Art: The Impact of Affinity for Technology Interaction and Hedonic Motivation on Aesthetic Experiences in Virtual Reality
저자
Lee, HyunjiYoun, Nara
DOI
10.1177/02762374241282938
발행일
2024-09-17
유형
Article
저널명
Empirical Studies of the Arts
43
1
페이지
355 ~ 384