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Study on the Use of UI to Enhance Immersion in Story-based Games
초록
This study analyzes the UI (User Interface) used in story-based games and proposes UI utilization methods to enhance immersion. Four UI classes emerged from our analysis of the UI components in story-based games; In the story-based game, the player's health status was expressed in the meta UI, the inventory in the non-diegetic UI, the map in the diegetic UI, and the context-sensitive prompt in the spatial UI. We observed that applying different UI classifications induces natural interaction appropriate to the situation and sustains the instinct to explore the story. We propose inducing smooth interaction so that players can immerse themselves in the story world completely by minimizing the blocking of the player's view by blocking the screen by non-diegetic UI and providing appropriate devices and UI suitable for the story situation.
키워드
- 제목
- Study on the Use of UI to Enhance Immersion in Story-based Games
- 제목 (타언어)
- Study on the Use of UI to Enhance Immersion in Story-based Games
- 저자
- 서갑열
- 발행일
- 2023-03
- 저널명
- 디지털콘텐츠학회논문지
- 권
- 24
- 호
- 3
- 페이지
- 443 ~ 452