게임의 공포 유발 요소에 관한 연구 - 카메라 각도와 구도 중심으로

Study on fear-inducing factors in game - Focused on the compositions and camera angles

초록

This study mainly focused on horror movies and horror games. Camera angles of horror movies and compositions of horror games are main factors that can cause fear in people’s minds. Through analyzing four kinds of factors, including sensual, expectant, restrictive and executive fear elements, in horror games, and combining with the patterns of camera angles and film techniques that Alfred Hitchcock applied in his horror movies, this research investigated certain types of compositions and concluded ones that were more effective on growing fear in players’ minds and enhancing their involvement. In conclusion, only the combination of factors in horror-game compositions, like diagonal composition, dual-diagonal composition and inverse triangle-line composition, with visual elements enables player’s growing sense of fear and the increase in involvement. Therefore, future works should apply more of these fear-inducing compositions.

키워드

구도; 카메라 앵글; 영화 기법; 공포 게임; 공포 영화; Compositions; Camera angles; film techniques; Horror game; Horror movies
제목
게임의 공포 유발 요소에 관한 연구 - 카메라 각도와 구도 중심으로
제목 (타언어)
Study on fear-inducing factors in game - Focused on the compositions and camera angles
저자
주가려; 서갑열
DOI
10.9728/dcs.2018.19.2.221
발행일
2018
저널명
디지털콘텐츠학회논문지
권
19
호
2
페이지
221 ~ 228