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Procedural Content Generation in Games (Chapter 7: Planning with applications to quest and story)
- 제목
- Procedural Content Generation in Games (Chapter 7: Planning with applications to quest and story)
- 저자
- 배병철; Yun-Gyung Cheong; Mark Riedl; Mark Nelson
- 발행일
- 2016-11
- ISBN
- 978-3319427140
- 출판사
- Springer
- 분량
- 237 페이지