A VR Interactive Story Using POV and Flashback for Empathy

Citations

WEB OF SCIENCE

5

초록

In this paper we introduce our ongoing project to design and implement an interactive storytelling in VR. Our particular design intent is to invoke narrative empathy through two narrative devices - change of POV (Point of View) and flashback. Focusing on narrative empathy, we explore design considerations for our project, including story, characters and objects, events and space of possibility, focalization (or POV), flashback and VR implementation.

키워드

Computer Graphics [I.3.7]: Three-Dimensional Graphics and Realism; Virtual Reality
제목
A VR Interactive Story Using POV and Flashback for Empathy
저자
Bae, Byung-Chull; Jang, Su-Ji; Ahn, Duck-Ki; Seo, Gapyuel
발행일
2019
유형
Proceedings Paper
저널명
2019 26TH IEEE CONFERENCE ON VIRTUAL REALITY AND 3D USER INTERFACES (VR)
페이지
844 ~ 845