Best Practices on improving the VR Content Development Process with EPIC's Unreal Engine

Best Practices on improving the VR Content Development Process with EPIC's Unreal Engine

초록

Recently, in the Game industries, they are increasing to use of game engines to reduce the development cost of 3D content and software. In particular, Unreal Engine provides a blueprint visual scripting function that enables software production without programming (coding). Although High-end video content can be produced, the problem is that content development is complicated and requires advanced manpower. To solve this problem, we propose an optimized VR game context process. This is because 1) a Blueprint visual script is used, 2) VR games with various interactions can be produced, 3) Non-majors in the software field (or groups) can develop advanced content. In various related industries such as defense, medical care, manufacturing, and construction, we may easily develop any game content without programming with our refined VR rhythm action game development process. We expect to reduce the development cost with the process advantages in the game industries.

키워드

GameVirtual RealityProcessUnreal EngineBlueprint visual script
제목
Best Practices on improving the VR Content Development Process with EPIC's Unreal Engine
제목 (타언어)
Best Practices on improving the VR Content Development Process with EPIC's Unreal Engine
저자
공지훈김기두김영철
발행일
2021
저널명
The International Journal of Advanced Culture Technology
9
4
페이지
417 ~ 423