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초록
In this article we describe our preliminary work to create VR interactive storytelling particularly for building empathic relationships between the reader (or the player) and story characters. As a practical guideline for developing empathy-based VR interactive story, we propose four key factors: first, narrativity considering narrative theories and concepts including the notion of focalization by Gerald Genette; second, interactivity for balancing between narrative and player control in interactive storytelling domain; third, consideration of virtual reality in human computer interaction domain; fourth, empathy in narrative from the viewpoint of psychology and cognitive science. We also introduce an example interactive storytelling scenario based on Little Red Riding Hood story. Finally we conclude with our VR implementation using Unreal game engine and HTC Vive.
키워드
- 제목
- 공감을 위한 VR 인터랙티브 스토리텔링 연구
- 제목 (타언어)
- A Study of VR Interactive Storytelling for Empathy
- 저자
- 배병철; 김동균; 서갑열
- 발행일
- 2017
- 저널명
- 디지털콘텐츠학회논문지
- 권
- 18
- 호
- 8
- 페이지
- 1481 ~ 1487
- 언어
- ENG
- 출판사
- 한국디지털콘텐츠학회
- 발행국가
- 대한민국
- 분량
- 7 페이지
- ISSN
- P 1598-2009