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Hardware-Accelerated Sumi-e Painting for 3D Objects
- Park, Joo-Hyun;
- Kim, Sun-Jeong;
- Song, Chang-Geun;
- Kang, Shin-Jin
Citations
WEB OF SCIENCE
0초록
Brushwork and ink dispersion make it difficult to render 3D common objects in the style of sumi-e painting. We use sphere mapping with brush texture and an image processing techniques to simulate brush-strokes and ink dispersion. The whole process is implemented in shaders running On Graphics Process Unit (GPU) that allows fast and high-quality rendering 3D polygonal models ill the Style Of sumi-e painting. We show several results which demonstrate the practicality and benefits of Our system.
- 제목
- Hardware-Accelerated Sumi-e Painting for 3D Objects
- 저자
- Park, Joo-Hyun; Kim, Sun-Jeong; Song, Chang-Geun; Kang, Shin-Jin
- 발행일
- 2009
- 유형
- Proceedings Paper
- 권
- 5545
- 페이지
- 780 ~ +
- 언어
- ENG
- 출판사
- SPRINGER-VERLAG BERLIN
- 발행국가
- 독일
- ISSN
- E 1611-3349
P 0302-9743